Who would buy a beard before they have every jetpack, blaster and grenade available? Speaking of not wanting to spend currency: It's baffling that aesthetic add-ons like costumes and hairstyles have to be purchased with the same credits used to buy weapons and items. I'm not sure of the logic behind the choice, but I became so wary of using the charges when I didn't desperately need them that I ended up largely ignoring the third slot. There's also a third blaster-centric slot that can improve the accuracy of guns briefly or let them fire longer without overheating.Ĭuriously, this third slot runs on charges (the number of which is persistent between games) that you must replenish during play by finding glowing blue items on the battlefield or buying with accrued credits. The player has two item slots that include everything from single-shot sniper rifles to jetpacks, and being able to bring two grenades into battle was a good way for me to compensate for my aiming abilities. The loadout system is another boon to the more casual shooter fans among us. It's good practice for the rare occasions you'll take over a hero in the big multiplayer modes, and it's a good chance for someone without top-tier shooter skills to feel impactful in a game.īut Battlefront just isn't balanced for hero-versus-hero combat, so battles that should be epic between Vader and Luke, for example, end up with two masters of the Force blindly swinging at each other, missing and then getting shot by a no-name trooper from behind. Villains, in which Luke, Leia and Han are pitted against Darth Vader, Emperor Palpatine and Boba Fett. I have the most mixed feelings about Heroes vs. When I would get frustrated by getting mutilated in the meat grinder of 20-vs.-20-player Supremacy, I really welcomed slower-paced modes like Drop Zone, which tasks players with capturing escape pods that crash-land on their planet's surface, or Droid Run, a sort of King of the Hill where the hills are mobile droids. Star Wars Battlefront's amount of variety is a real blessing for someone like myself who doesn't typically invest enough time in multiplayer shooters to reach the highest levels of expertise. No matter what corner of the galaxy you're fighting in, Imperials and the Rebel Alliance blast away at each other to rack up kill counts or complete objectives. Both halves include an abundance of maps in various sizes, and DICE repurposes them for multiple modes. You can play Missions online with a friend or in a split-screen mode that, while playable, halves the normal 60 fps frame rate. A single-player/co-op hybrid called Missions contains wave-based incursions and large-scale battles against friends or AI. Depending on the mode, Multiplayer supports between eight- and 40-player online battles. Battlefront just isn't balanced for hero-versus-hero combat Many of Star Wars Battlefront's multitude of modes are fun in ways that feel new and old simultaneously. Instead, Star Wars Battlefront walks a middle path between hardcore and casual, to varying degrees of success. It's not Battlefield, but it does feel like a distant cousin. We've toppled Imperial walkers with thermal detonators.Īnd still, after all of the planet hopping, after all of the single-player, multiplayer and couch co-op, it's difficult to place in the shooter pantheon. We've shepherded stubby, little GNK droids to safe harbor. We've role-played as Luke Skywalker and Boba Fett, captured Rebel bases, won riches for protecting drop pods. We've soared through its skies in X-wings and TIE fighters, too. Star Wars Battlefront is a game of surprising variety and anachronistic constraints.įor 20 hours, we fought Stormtroopers on the Tatooine hardpan. To get a broader range of input with a game aimed at a massive audience, we tapped Polygon editors Justin McElroy and Dave Tach, who exhausted their "Access" periods and then some. Editor's note: As explained last week, Polygon chose to review Star Wars Battlefront based on time spent with the title via EA Access, which provided 10 full hours of the full game to subscribers starting last week.
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